Tuesday, June 28, 2011

October 106 A.D. First Match

October, 106 A.D. First Match: Marco/Hoplomachus of House Tyranus vs. Cassius/Murmillo

Ok, not much to report in this quick match. My man, Marco used up all his energy just trying to maneuver into a favorable position to attack but was never able to do so. Sometimes it's not so much about delivering the killing blow but outlasting one's opponent. So, to start October's matches, House Tyranus begins with a loss.
Match 2 to come...

Tuesday, June 21, 2011

October 106 A.D. Match List

The October games are about to begin. Still out on the fringe of the Empire, the gladiators rolled up are mostly sub par, which is good for a ludus in its beginning stages. Once they get enough experience, House Tyranus will pick up and move closer towards Rome where the competition gets better, as do the rewards.

First up will be Marco vs. Cassius...

Friday, June 10, 2011

An error on posting comments

There seems to some kind of error with me trying to post comments. Whenever I try to post a reply comment in the "comments area" at the bottom of each post, I keep getting looped back to sign in through my Google account...strange...I can sign in and post match reports and all, and others can post comments, but I cant post any comments myself...weird, I dont know why...but wanted to thank any commenters that post.
So thanks, Tito Pullo...this seems to be the only way I can do it until I get it figured out.

Until the next report, be it a battle or race...

Thanks for reading...


Tuesday, June 7, 2011

Charioteer- A Race Report


I put together a Vassal Mod for "Charioteer", Two Hour Wargame's latest title and a companion for "Red Sand, Blue Sky-Heroes of the Arena". I use Vassal as I can't paint minis, even if my life depended on it. Gonna try learning the ins and outs of "Charioteer" through running a trial race. The chariot racer's stats are on the pieces themselves represented as Savvy(Sv) and Strength(St). Speed(Sp) represents the team of horses, with Bonus Dice in the little box above the Savvy stat. I rolled all stats for the contestants at random in the "heart of the empire" locale. Since this is my first race, there will be no "signatures" or "traits" that further define the individual horses and charioteers. I will be running charioteer Kidd and the other three will be run by the game mechanics.
Going by the initial stats, charioteer Trupo in the purple chariot, has the advantage. He is the strongest and has the fastest team of horses, and thusly has the most bonus dice to start with. I have a slight edge in Savvy, but I'm gonna have to keep an eye on him...
Horses are ready, charioteers have a firm grip on the reins...time to start...first to complete 3 laps we go...

Had a fun makes a great companion to Red Sand, Blue Sky.