Followers
Monday, January 2, 2012
Razors Touched Up
I tried changing the Razors a bit. Going from a picture I was directed to, I tried to make them a bit more alien looking. The heads were made a bit more angular with a more pointy like chin. The temple area on the side of the face was stretched out a little too. Also, with the red eyes and black pupils makes them a little more mean looking too. The hands I made slightly bigger with longer fingers, with longer nails, also painted red, for the poison that they can inject into their victims in hand to hand combat. The previous version seemed to look a little too human. I tried to gray the skin a bit too, although their heads still shine bright in the sunlight.
Saturday, December 31, 2011
Xeogs
These female humanoids are described as being outgoing and a bit vain. They love the attention and being in the middle of things, which is why they tend to be found in either exotic and/or criminal professions. Their speed and quick initiative makes them formidable gun hands...and the government has tried and failed to recruit them into the police force. Seems that they are just solely out for themselves. The younger Xeogs are geenish in color, that is until the unknown type of "transformation" occurs, in which they become a shade of blue. Their striking beauty gives them a distinct advantage in dealings with members of the opposite sex...and what's worse is that they know it.
Next...the big guys...gonna try to create a Grath.
Next...the big guys...gonna try to create a Grath.
Friday, December 30, 2011
Razors and Hishen
The female humanoid Razors are usually associated with Hishen, and frequently lead them in matters of mainly a questionable nature. They are adept in hand to hand combat and can conjure up a mental blast that can damage their opponents.
Hishen are a little smaller than the average basic human. Most times led by a Razor, they are not the bravest of creatures when on their own, so they always travel in packs. While they mostly ply their skills in illegal activities, they can also occasionally be hired as mercenaries or pilots.
Next...Xeogs...
Hishen are a little smaller than the average basic human. Most times led by a Razor, they are not the bravest of creatures when on their own, so they always travel in packs. While they mostly ply their skills in illegal activities, they can also occasionally be hired as mercenaries or pilots.
Next...Xeogs...
Thursday, December 29, 2011
Zhuh-Zhuhs in New Hope
After a hiatus for a while, I thought I'd try my hand at creating Zhuh-Zhuhs for 5150:New Beginnings. They are described as being gorilla-like in appearance and physicality, with the larger Zhuhs and their smaller cousins, the Muggies.
Intelligent creatures, they have immersed themselves in New Hope in all manners of society...the white collar business world, the blue collar work force, and some have fallen into the underworld of the gang life and other illegal activities...with the little Muggies everywhere in between.
Intelligent creatures, they have immersed themselves in New Hope in all manners of society...the white collar business world, the blue collar work force, and some have fallen into the underworld of the gang life and other illegal activities...with the little Muggies everywhere in between.
And there are those that have chosen to join the police force, helping to keep the city streets safe for all citizens.
Up next...
Xeogs, Razors and Hishen
Tuesday, October 18, 2011
Law Enforcement in New Hope
Police
Cops who patrol the streets of New Hope and also the roads outside the city. Armed with a BAP and at times a shotgun as a back up weapon, they do what they can to keep the citizens safe and also to keep tabs on the criminal element of the city.
S.W.A.T.
Composed of the city's militia, the Special Weapons and Tactics members of New Hope are called in to help the police in dire situations and to help maintain control. Skuller and Psykotix troubles have seen SWAT called onto the scene many times. Their armoured protection is better than the police units. They are armed with assault rifles and are in constant communication with helmet com-links.
Saturday, October 15, 2011
New Hope: The Syndicate
Been working long hours and 6 day weeks lately, so no updates as of late. But now the next occupants of the New Hope underworld: The Syndicate.
The organized crime of the future hasn't changed much. They seek profits and total control of New Hope's black market. While they do try to avoid being in the spotlight, they still have occasional run ins with the Skullerz and Psykotix. Some view them as a greater threat to New Hope than any of the "gangs", as they try to represent themselves as respectable citizens and do what's in the best interest of New Hope, while acquiring "favors" from those in government positions to increase their influence and power.
The rest of the criminal element.
Not all who come to New Hope prosper. Some are driven to criminal actions as a means of survival on a daily basis just to get by. Then there are others who are thugs by nature, providing fresh recruits for the gangs of the streets, or looking to start their own gangs. As with any major metropolitan area, it is a problem to deal with. But New Hope has a way of facing this trouble: Law Enforcement.
Up Next: The Cops of New Hope.
Sunday, October 2, 2011
Gangs of New Hope...The Psykotix
The Psykotix
They are in the drug trade in deal in all exotic substances and are currently the most feared gang in all of New Hope. Most likely because they dont seem to care...about anything. Chaos is in their nature and and they continue to spread the idea that the only certian thing in this universe is that "nothing is ever for certain". The Psykotix have sacrificed profits (and on occasion their own members) to prove this point. One never knows what will happen when coming across one of them...they may ignore you, hand you a bag of credits, give you a weapon and dare you to shoot them, or simply kill you on sight. This kind of erratic behavoir makes them dangerous and practically impossible to reason with.
They are in the drug trade in deal in all exotic substances and are currently the most feared gang in all of New Hope. Most likely because they dont seem to care...about anything. Chaos is in their nature and and they continue to spread the idea that the only certian thing in this universe is that "nothing is ever for certain". The Psykotix have sacrificed profits (and on occasion their own members) to prove this point. One never knows what will happen when coming across one of them...they may ignore you, hand you a bag of credits, give you a weapon and dare you to shoot them, or simply kill you on sight. This kind of erratic behavoir makes them dangerous and practically impossible to reason with.
The Psykotix Leader.
Not much is known about him. Where he comes from or what his agenda is, that's anyone's guess. He controls his territory through fear and spreading his message of hopelessness throught the city, which is what makes his drug businesss so profitable. When there is no hope, drug sales soar.
Law enforcement has had little success against him. He is hard to find, always on the move...and they simply dont know what he will do next or where he will show up. Battles with the Skullerz have helped to keep him in check, and many times the police are content to just let them fight it out amongst themselves, and then come in to mop up afterwards.
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